Creating a Mobile Application
cmake_minimum_required(VERSION 3.16)
project(accelbubble VERSION 0.1 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt6 6.4 REQUIRED COMPONENTS Quick Sensors Svg Xml)
qt_standard_project_setup()
qt_add_executable(appaccelbubble
main.cpp
MANUAL_FINALIZATION
)
qt_add_qml_module(appaccelbubble
URI accelbubble
VERSION 1.0
QML_FILES Main.qml
RESOURCES Bluebubble.svg
)
set_target_properties(appaccelbubble PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Info.plist"
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
set_property(TARGET appaccelbubble APPEND PROPERTY
QT_ANDROID_PACKAGE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/android
)
target_compile_definitions(appaccelbubble
PRIVATE $<$<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>:QT_QML_DEBUG>)
target_link_libraries(appaccelbubble
PRIVATE Qt6::Quick Qt6::Sensors Qt6::Svg Qt6::Xml)
install(TARGETS appaccelbubble
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
qt_finalize_executable(appaccelbubble)