<?xml version="1.0" encoding="UTF-8"?>
<buttonmap version="2">
  <controller id="game.controller.default" type="RETRO_DEVICE_ANALOG" subclass="1">
    <feature name="a" mapto="RETRO_DEVICE_ID_JOYPAD_B"/>
    <feature name="b" mapto="RETRO_DEVICE_ID_JOYPAD_A"/>
    <feature name="y" mapto="RETRO_DEVICE_ID_JOYPAD_X"/>
    <feature name="x" mapto="RETRO_DEVICE_ID_JOYPAD_Y"/>
    <feature name="up" mapto="RETRO_DEVICE_ID_JOYPAD_UP"/>
    <feature name="down" mapto="RETRO_DEVICE_ID_JOYPAD_DOWN"/>
    <feature name="right" mapto="RETRO_DEVICE_ID_JOYPAD_RIGHT"/>
    <feature name="left" mapto="RETRO_DEVICE_ID_JOYPAD_LEFT"/>
    <feature name="leftbumper" mapto="RETRO_DEVICE_ID_JOYPAD_L"/>
    <feature name="rightbumper" mapto="RETRO_DEVICE_ID_JOYPAD_R"/>
    <feature name="lefttrigger" mapto="RETRO_DEVICE_ID_JOYPAD_L2"/>
    <feature name="righttrigger" mapto="RETRO_DEVICE_ID_JOYPAD_R2"/>
    <feature name="leftthumb" mapto="RETRO_DEVICE_ID_JOYPAD_L3"/>
    <feature name="rightthumb" mapto="RETRO_DEVICE_ID_JOYPAD_R3"/>
    <feature name="start" mapto="RETRO_DEVICE_ID_JOYPAD_START"/>
    <feature name="back" mapto="RETRO_DEVICE_ID_JOYPAD_SELECT"/>
    <feature name="leftstick" mapto="RETRO_DEVICE_INDEX_ANALOG_LEFT"/>
    <feature name="rightstick" mapto="RETRO_DEVICE_INDEX_ANALOG_RIGHT"/>
  </controller>
</buttonmap>
