# game.libretro.flycast language file
# Addon Name: game.libretro.flycast
# Addon id: game.libretro.flycast
# Addon Provider: libretro
msgid ""
msgstr ""
"Project-Id-Version: game.libretro.flycast\n"
"Report-Msgid-Bugs-To: translations@kodi.tv\n"
"POT-Creation-Date: 2019-08-24 22:21i\n"
"PO-Revision-Date: 2023-02-17 23:07+0000\n"
"Last-Translator: Demian <Demian@gmx.co.uk>\n"
"Language-Team: German <https://kodi.weblate.cloud/projects/kodi-add-ons-game/game-libretro-flycast/de_de/>\n"
"Language: de_de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.15.2\n"

msgctxt "Addon Summary"
msgid "Sega - Dreamcast/NAOMI (Flycast) 0.1"
msgstr ""

msgctxt "Addon Description"
msgid "Flycast is a fork of Reicast, a multi-platform Sega Dreamcast emulator."
msgstr "Flycast ist ein Ableger von Reicast, einem Multiplattform-Emulator für Sega Dreamcast."

msgctxt "#30000"
msgid "Settings"
msgstr "Einstellungen"

msgctxt "#30001"
msgid "Boot to BIOS (Restart Required)"
msgstr "In BIOS booten (Neustart erforderlich)"

msgctxt "#30002"
msgid "System Type (Restart Required)"
msgstr "Systemtyp (Neustart erforderlich)"

msgctxt "#30003"
msgid "HLE BIOS"
msgstr "HLE-BIOS"

msgctxt "#30004"
msgid "Accumulation Pixel Buffer Size (Restart Required)"
msgstr "Pixelpuffergröße akkumulieren (Neustart erforderlich)"

msgctxt "#30005"
msgid "Internal Resolution (Restart Required)"
msgstr "Interne Auflösung (Neustart erforderlich)"

msgctxt "#30006"
msgid "Screen Orientation"
msgstr "Bildschirmausrichtung"

msgctxt "#30007"
msgid "Alpha Sorting"
msgstr "Alpha-Sortierung"

msgctxt "#30008"
msgid "GD-ROM Fast Loading (inaccurate)"
msgstr "GD-ROM Schnellladen (ungenau)"

msgctxt "#30009"
msgid "Mipmapping"
msgstr "Mipmapping"

msgctxt "#30010"
msgid "Fog Effects"
msgstr "Nebeleffekte"

msgctxt "#30011"
msgid "Volume Modifier"
msgstr "Lautstärkemodifikator"

msgctxt "#30012"
msgid "Widescreen Hack (Restart Required)"
msgstr "Breitbild-Hack (Neustart erforderlich)"

msgctxt "#30013"
msgid "Widescreen Cheats (Restart Required)"
msgstr "Breitbild-Cheats (Neustart erforderlich)"

msgctxt "#30014"
msgid "Cable Type"
msgstr "Kabeltyp"

msgctxt "#30015"
msgid "Broadcast Standard"
msgstr ""

msgctxt "#30016"
msgid "Framerate"
msgstr "Framerate"

msgctxt "#30017"
msgid "Region"
msgstr "Region"

msgctxt "#30018"
msgid "Language"
msgstr "Sprache"

msgctxt "#30019"
msgid "DIV Matching"
msgstr "DIV-Anpassung"

msgctxt "#30020"
msgid "Force Windows CE Mode"
msgstr "Windows-CE-Modus erzwingen"

msgctxt "#30021"
msgid "Analog Stick Deadzone"
msgstr "Analogstick-Deadzone"

msgctxt "#30022"
msgid "Trigger Deadzone"
msgstr "Abzug-Deadzone"

msgctxt "#30023"
msgid "Digital Triggers"
msgstr "Digitale Abzüge"

msgctxt "#30024"
msgid "Enable DSP"
msgstr "DSP aktivieren"

msgctxt "#30025"
msgid "Anisotropic Filtering"
msgstr "Anisotropes Filtern"

msgctxt "#30026"
msgid "PowerVR2 Post-processing Filter"
msgstr "PowerVR2-Nachbearbeitungsfilter"

msgctxt "#30027"
msgid "Texture Upscaling (xBRZ)"
msgstr "Textur-Hochskalierung (xBRZ)"

msgctxt "#30028"
msgid "Texture Upscaling Max. Filtered Size"
msgstr "Textur-Hochskalierung Max. gefilterte Größe"

msgctxt "#30029"
msgid "Enable RTT (Render To Texture) Buffer"
msgstr "RTT(Render-To-Texture)-Buffer aktivieren"

msgctxt "#30030"
msgid "Render To Texture Upscaling"
msgstr "Render-To-Texture-Hochskalierung"

msgctxt "#30031"
msgid "Threaded Rendering (Restart Required)"
msgstr "Threaded-Rendering (Neustart erforderlich)"

msgctxt "#30032"
msgid "Synchronous Rendering"
msgstr "Synchrones Rendering"

msgctxt "#30033"
msgid "Delay Frame Swapping"
msgstr "Frameaustausch verzögern"

msgctxt "#30034"
msgid "Frame Skipping"
msgstr "Frame Skipping"

msgctxt "#30035"
msgid "Purupuru Pack/Vibration Pack"
msgstr "Purupuru Pack / Vibration Pack"

msgctxt "#30036"
msgid "Allow NAOMI Service Buttons"
msgstr "NAOMI-Servicetasten erlauben"

msgctxt "#30037"
msgid "Enable NAOMI 15KHz DIP switch"
msgstr "NAOMI-15KHz-DIP-Switch aktivieren"

msgctxt "#30038"
msgid "Load Custom Textures"
msgstr "Benutzerdefinierte Texturen laden"

msgctxt "#30039"
msgid "Dump Textures"
msgstr "Texturen auslagern"

msgctxt "#30040"
msgid "Per-Game Visual Memory Units/Systems (VMU)"
msgstr "Visual Memory Units/Systems (VMU) pro Spiel"

msgctxt "#30041"
msgid "Show Visual Memory Unit/System (VMU) Display Settings"
msgstr "Einstellungen für Visual Memory Unit/System (VMU) anzeigen"

msgctxt "#30042"
msgid "VMU Screen 1 Display"
msgstr "Anzeige für VMU-Bildschirm 1"

msgctxt "#30043"
msgid "VMU Screen 1 Position"
msgstr "Position für VMU-Bildschirm 1"

msgctxt "#30044"
msgid "VMU Screen 1 Size"
msgstr "Größe für VMU-Bildschirm 1"

msgctxt "#30045"
msgid "VMU Screen 1 Pixel On Color"
msgstr "Farbe eingeschalteter Pixel für VMU-Bildschirm 1"

msgctxt "#30046"
msgid "VMU Screen 1 Pixel Off Color"
msgstr "Farbe ausgeschalteter Pixel für VMU-Bildschirm 1"

msgctxt "#30047"
msgid "VMU Screen 1 Opacity"
msgstr "Deckkraft für VMU-Bildschirm 1"

msgctxt "#30048"
msgid "VMU Screen 2 Display"
msgstr "Anzeige für VMU-Bildschirm 2"

msgctxt "#30049"
msgid "VMU Screen 2 Position"
msgstr "Position für VMU-Bildschirm 2"

msgctxt "#30050"
msgid "VMU Screen 2 Size"
msgstr "Größe für VMU-Bildschirm 2"

msgctxt "#30051"
msgid "VMU Screen 2 Pixel On Color"
msgstr "Farbe eingeschalteter Pixel für VMU-Bildschirm 2"

msgctxt "#30052"
msgid "VMU Screen 2 Pixel Off Color"
msgstr "Farbe ausgeschalteter Pixel für VMU-Bildschirm 2"

msgctxt "#30053"
msgid "VMU Screen 2 Opacity"
msgstr "Deckkraft für VMU-Bildschirm 2"

msgctxt "#30054"
msgid "VMU Screen 3 Display"
msgstr "Anzeige für VMU-Bildschirm 3"

msgctxt "#30055"
msgid "VMU Screen 3 Position"
msgstr "Position für VMU-Bildschirm 3"

msgctxt "#30056"
msgid "VMU Screen 3 Size"
msgstr "Größe für VMU-Bildschirm 3"

msgctxt "#30057"
msgid "VMU Screen 3 Pixel On Color"
msgstr "Farbe eingeschalteter Pixel für VMU-Bildschirm 3"

msgctxt "#30058"
msgid "VMU Screen 3 Pixel Off Color"
msgstr "Farbe ausgeschalteter Pixel für VMU-Bildschirm 3"

msgctxt "#30059"
msgid "VMU Screen 3 Opacity"
msgstr "Deckkraft für VMU-Bildschirm 3"

msgctxt "#30060"
msgid "VMU Screen 4 Display"
msgstr "Anzeige für VMU-Bildschirm 4"

msgctxt "#30061"
msgid "VMU Screen 4 Position"
msgstr "Position für VMU-Bildschirm 4"

msgctxt "#30062"
msgid "VMU Screen 4 Size"
msgstr "Größe für VMU-Bildschirm 4"

msgctxt "#30063"
msgid "VMU Screen 4 Pixel On Color"
msgstr "Farbe eingeschalteter Pixel für VMU-Bildschirm 4"

msgctxt "#30064"
msgid "VMU Screen 4 Pixel Off Color"
msgstr "Farbe ausgeschalteter Pixel für VMU-Bildschirm 4"

msgctxt "#30065"
msgid "VMU Screen 4 Opacity"
msgstr "Deckkraft für VMU-Bildschirm 4"

msgctxt "#30066"
msgid "Show Light Gun Settings"
msgstr "Lightgun-Einstellungen anzeigen"

msgctxt "#30067"
msgid "Gun Crosshair 1 Display"
msgstr "Anzeige für Fadenkreuz Gun 1"

msgctxt "#30068"
msgid "Gun Crosshair 2 Display"
msgstr "Anzeige für Fadenkreuz Gun 2"

msgctxt "#30069"
msgid "Gun Crosshair 3 Display"
msgstr "Anzeige für Fadenkreuz Gun 3"

msgctxt "#30070"
msgid "Gun Crosshair 4 Display"
msgstr "Anzeige für Fadenkreuz Gun 4"
